XStorePackageLicenseLostCallback
Game defined callback for the license lost event.
Syntax
void XStorePackageLicenseLostCallback(
void* context
)
Parameters
context _In_
Type: void*
Game defined context to pass to the callback.
Return value
Type: void
Remarks
In order for this game defined function to be called, it must first be registered with the XStoreRegisterPackageLicenseLost function. The function must match the return type and parameters of XStorePackageLicenseLostCallback. In order to avoid a memory leak you must call XStoreUnregisterPackageLicenseLost when you are finished with the callback function.
Requirements
Header: XStore.h (included in XGameRuntime.h)
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
XStore
XStoreRegisterPackageLicenseLost
XStoreUnregisterPackageLicenseLost