PIXBeginRetailEvent function

Starts a user-defined retail event.

Syntax

void PIXBeginRetailEvent(  
         void* context,  
         UINT64 color,  
         PCSTR formatString,
         ...  
)  

Parameters

context   
Type: void*

Context for the event, accepts ID3D12GraphicsCommandList\* , ID3D12GraphicsCommandList\* and ID3D12XboxDmaCommandList\* (Xbox only).

color   
Type: UINT64

The event color to use in the system timing chart. Use PIX_COLOR to specify a color, PIX_COLOR_INDEX to specify a color index, or pass in a raw DWORD noting that the format is ARGB and the alpha channel value must be 0xff.
formatString   _In_
Type: PCSTR

The name to use to describe the event, as a pointer to a null-terminated string. The string may specify zero or more optional string format placeholders, very similar to sprintf formatting.

Type: ...

If placeholders are used in formatString, there must be a corresponding number of parameters whose types depend on the placeholders. This method supports up to a maximum of 16 format parameters.

Return value

Type: void

Remarks

With a debug or instrumented device, PIXBeginRetailEvent behaves identically to PIXBeginEvent. For a retail device, the events will be included in HIX files for GPU hang debugging.

PIXBeginRetailEvent and PIXEndRetailEvent pairs can be nested to any depth.

Requirements

Header: pix3.h

Library: pixevt.lib Supported platforms: Xbox One family consoles and Xbox Series consoles

See also

PIXBeginRetailEvent(void*,UINT64, PCWSTR, ...)
PIXEndRetailEvent
pix3
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