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Renderer.Move Method

Applies a translation to the GetViewTransform in ink space coordinates.

Namespace:  Microsoft.Ink
Assembly:  Microsoft.Ink (in Microsoft.Ink.dll)

Syntax

'Declaration
Public Sub Move ( _
    offsetX As Single, _
    offsetY As Single _
)
'Usage
Dim instance As Renderer 
Dim offsetX As Single 
Dim offsetY As Single

instance.Move(offsetX, offsetY)
public void Move(
    float offsetX,
    float offsetY
)
public:
void Move(
    float offsetX, 
    float offsetY
)
public function Move(
    offsetX : float, 
    offsetY : float
)

Parameters

  • offsetX
    Type: System.Single

    The amount to translate the view transform in the X dimension, in ink space coordinates.

  • offsetY
    Type: System.Single

    The amount to translate the view transform in the Y dimension, in ink space coordinates.

Examples

This C# example saves the current view transform matrix from the Renderer object in the InkCollector, theInkCollector, and then applies a translation to it.

using System.Drawing.Drawing2D;
...
Matrix theOldMatrix = new Matrix();
theInkCollector.Renderer.GetViewTransform(ref theOldMatrix);
theInkCollector.Renderer.Move(140.0f, 140.0f);

This Microsoft® Visual Basic® .NET example saves the current view transform matrix from the Renderer object in the InkCollector, theInkCollector, and then applies a translation to it.

Imports System.Drawing.Drawing2D
...
Dim theOldMatrix As New Matrix()
theInkCollector.Renderer.GetViewTransform(theOldMatrix)
theInkCollector.Renderer.Move(140.0, 140.0)

Platforms

Windows 7, Windows Vista, Windows Server 2008 R2, Windows Server 2008

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Framework

Supported in: 3.0

See Also

Reference

Renderer Class

Renderer Members

Microsoft.Ink Namespace

Renderer.GetViewTransform