/MACHINE (Specify Target Platform)
/MACHINE:{ARM|EBC|IA64|MIPS|MIPS16|MIPSFPU|MIPSFPU16| SH4|THUMB|X64|X86}
Remarks
The /MACHINE option specifies the target platform for the program.
Usually, you do not need to specify the /MACHINE option. LINK infers the machine type from the .obj files. However, in some circumstances, LINK cannot determine the machine type and issues a linker tools error LNK1113. If such an error occurs, specify /MACHINE.
To set this linker option in the Visual Studio development environment
Open the project's Property Pages dialog box. For details, see Setting Visual C++ Project Properties.
Click the Linker folder.
Click the Advanced property page.
Modify the Target Machine property.
To set this linker option programmatically
- See TargetMachine.