COleControl::OnEdit
Causes the control to be UI activated.
virtual BOOL OnEdit(
LPMSG lpMsg,
HWND hWndParent,
LPCRECT lpRect
);
Parameters
lpMsg
A pointer to the Windows message that invoked the verb.hWndParent
A handle to the parent window of the control.lpRect
A pointer to the rectangle used by the control in the container.
Return Value
Nonzero if the call is successful; otherwise 0.
Remarks
This has the same effect as invoking the control's OLEIVERB_UIACTIVATE verb.
This function is typically used as the handler function for an ON_OLEVERB message map entry. This makes an "Edit" verb available on the control's "Object" menu. For example:
ON_OLEVERB(AFX_IDS_VERB_EDIT, OnEdit)
Requirements
Header: afxctl.h