BuildMachineInfo Class
Inheritance Hierarchy
System.Object
Microsoft.TeamFoundation.Build.Hosted.Server.BuildMachineInfo
Namespace: Microsoft.TeamFoundation.Build.Hosted.Server
Assembly: Microsoft.TeamFoundation.Build.Server (in Microsoft.TeamFoundation.Build.Server.dll)
Syntax
'Declaration
<ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.ProductInternal)> _
Public Class BuildMachineInfo
[ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.ProductInternal)]
public class BuildMachineInfo
[ClassVisibilityAttribute(ClientVisibility::Public, ClientVisibility::ProductInternal)]
public ref class BuildMachineInfo
[<ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.ProductInternal)>]
type BuildMachineInfo = class end
public class BuildMachineInfo
The BuildMachineInfo type exposes the following members.
Constructors
Name | Description | |
---|---|---|
BuildMachineInfo |
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Properties
Name | Description | |
---|---|---|
AccessToken | ||
ComputerName | ||
Enabled | ||
MessageQueueName | ||
Pool | ||
PoolName | ||
RequestId | ||
RoleInstanceName | ||
Status |
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Methods
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.