D3D10_CBUFFER_TYPE enumeration
These flags identify constant-buffer-data types.
Syntax
typedef enum D3D10_CBUFFER_TYPE {
D3D10_CT_CBUFFER = 0,
D3D10_CT_TBUFFER = 1
} D3D10_CBUFFER_TYPE, *LPD3D10_CBUFFER_TYPE;
Constants
D3D10_CT_CBUFFER
A buffer containing scalar constants.D3D10_CT_TBUFFER
A buffer containing texture data.
Remarks
The D3D10_CBUFFER_TYPE enumeration is type defined in the D3D10Shader.h header file as a D3D_CBUFFER_TYPE enumeration, which is fully defined in the D3DCommon.h header file.
typedef D3D_CBUFFER_TYPE D3D10_CBUFFER_TYPE;
The flags are used in a shader buffer description (see D3D10_SHADER_BUFFER_DESC).
Requirements
Header |
D3D10Shader.h |