IndexBuffer Constructor (GraphicsDevice, Int32, ResourceUsage, IndexElementSize)
Initializes a new instance of the IndexBuffer class.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public IndexBuffer (
GraphicsDevice graphicsDevice,
int sizeInBytes,
ResourceUsage usage,
IndexElementSize elementSize
)
Parameters
- graphicsDevice
The GraphicsDevice object to associate with the index buffer. - sizeInBytes
The size, in bytes, of the index buffer. - usage
A set of options identifying the behaviors of this index buffer resource. It is good practice to match the usage parameter with the createOptions parameter in the GraphicsDevice constructor. - elementSize
The size, in bits, of an index element.
Exceptions
Exception type | Condition |
---|---|
ArgumentNullException | graphicsDevice is null. |
ArgumentOutOfRangeException | One of the following conditions is true:
|
InvalidOperationException | Unable to create this IndexBuffer resource on the graphics device. |
See Also
Tasks
Reference
GraphicsDeviceManager.DeviceReset Event
IndexBuffer Class
IndexBuffer Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista