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GameComponent Constructor

Initializes a new instance of this class.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)

Syntax

public GameComponent (
         Game game
)

Parameters

  • game
    Game that the game component should be attached to.

Remarks

Game components provide a modular way of adding functionality to a game. You create a game component by deriving the new component either from the GameComponent class, or, if the component loads and draws graphics content, from the DrawableGameComponent class. You then add game logic and rendering code to the game component by overriding GameComponent.Update,DrawableGameComponent.Draw and GameComponent.Initialize. A game component is registered with a game by passing the component to Game.Components.Add. A registered component will have its draw, update, and initialize methods called from the Game.Initialize, Game.Update, and Game.Draw methods.

See Also

Tasks

Game Component Development

Concepts

Application Model Overview

Reference

GameComponent Class
GameComponent Members
Microsoft.Xna.Framework Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista