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Effect.CurrentTechnique Property

Gets or sets the active technique.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

Syntax

public EffectTechnique CurrentTechnique { get; set; }

Property Value

The current technique.

Exceptions

Exception type Condition
ArgumentNullException

CurrentTechnique is null. CurrentTechnique cannot be null.

Remarks

If there are multiple techiques in an effect and you want to use a new technique in the next pass, you must set CurrentTechnique to the new technique before making the rendering pass.

Note

The BasicEffect class, which is derived from Effect and inherits the Techniques collection, contains only one available technique to set as the active technique. The active technique applies the settings that have been set as the properties of the BasicEffect.

Example

effect.CurrentTechnique = effect.Techniques["TransformTechnique"];

See Also

Reference

Effect.Techniques Property
Effect Class
Effect Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP