GameTime.ElapsedGameTime Property
The amount of elapsed game time since the last update.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public TimeSpan ElapsedGameTime { get; set; }
Property Value
Elapsed game time since the last update.
Remarks
Fixed-step clocks update by a fixed time span upon every clock step. This results in uniform clock steps that may not actually track the wall clock time. Fixed-step clocks were popular on console systems where one had tight control over code and a fixed system performance. Fixed-step clocks are also useful when trying to achieve deterministic updates for debugging, offline rendering, or other such scenarios.
See Also
Reference
GameTime Class
GameTime Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP