GameComponent.Enabled Property
Indicates whether GameComponent.Update should be called when Game.Update is called.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public bool Enabled { get; set; }
Property Value
true if GameComponent.Update should be called; false otherwise.
See Also
Reference
GameComponent Class
GameComponent Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista