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GamePadState Structure

Represents specific information about the state of an Xbox 360 Controller, including the current state of buttons and sticks.

Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public struct GamePadState

See Also

Tasks

How to: Detect Whether a Controller Button Is Pressed
How to: Detect Whether a Controller Is Disconnected

Concepts

Input Overview

Reference

GamePadState Members
Microsoft.Xna.Framework.Input Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista