GamePadState Structure
Represents specific information about the state of an Xbox 360 Controller, including the current state of buttons and sticks.
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public struct GamePadState
See Also
Tasks
Detecting Xbox 360 Controller Button Presses (Xbox 360, Windows)
Determining If an Xbox 360 Controller Is Disconnected (Xbox 360, Windows)
Concepts
Overview of User Input and Input Devices
Reference
GamePadState Members
Microsoft.Xna.Framework.Input Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone