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GamePadState Structure

Represents specific information about the state of an Xbox 360 Controller, including the current state of buttons and sticks.

Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public struct GamePadState

See Also

Tasks

Detecting Xbox 360 Controller Button Presses (Xbox 360, Windows)
Determining If an Xbox 360 Controller Is Disconnected (Xbox 360, Windows)

Concepts

Overview of User Input and Input Devices

Reference

GamePadState Members
Microsoft.Xna.Framework.Input Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone