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AudioEngine.IsDisposed Property

Gets a value that indicates whether the object is disposed.

Namespace: Microsoft.Xna.Framework.Audio
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public bool IsDisposed { get; }

Property Value

true if the object is disposed; false otherwise.

See Also

Reference

AudioEngine Class
AudioEngine Members
Microsoft.Xna.Framework.Audio Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP