SamplerState.MipMapLevelOfDetailBias Property
Gets or sets the mipmap LOD bias. The default value is 0. A negative value indicates a larger mipmap level; a positive value indicates a smaller mipmap level.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public float MipMapLevelOfDetailBias { get; set; }
Property Value
The mipmap LOD bias.
Remarks
Mipmap LOD bias offsets the mipmap level from which a texture is sampled (the result is computed using trilinear texturing between the nearest two levels).
See Also
Reference
SamplerState Class
SamplerState Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP