GraphicsDevice.Present Method ()
Presents the display with the contents of the next buffer in the sequence of back buffers owned by the GraphicsDevice.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public void Present ()
Exceptions
Exception type | Condition |
---|---|
ObjectDisposedException | Present was called after the GraphicsDevice was disposed. |
DeviceLostException | The GraphicsDevice is lost but cannot be reset at this time. Therefore, rendering is not possible. |
See Also
Reference
Present
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP