GraphicsDevice.SamplerStates Property
Retrieves a collection of SamplerState objects for the current GraphicsDevice.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public SamplerStateCollection SamplerStates { get; }
Property Value
The sample states of this GraphicsDevice.
Remarks
This method returns the last sampler state that was set for the GraphicsDevice, or the default GraphicsDevice sampler state, if not previously set. Programmable shaders reference textures using the sampler number, which is set as the index of a GraphicsDevice.Textures.
See Also
Reference
GraphicsDevice.Textures Property
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista