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GraphicsDevice.SamplerStates Property

Retrieves a collection of SamplerState objects for the current GraphicsDevice.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public SamplerStateCollection SamplerStates { get; }

Property Value

The sample states of this GraphicsDevice.

Remarks

This method returns the last sampler state that was set for the GraphicsDevice, or the default GraphicsDevice sampler state, if not previously set. Programmable shaders reference textures using the sampler number, which is set as the index of a GraphicsDevice.Textures.

See Also

Reference

GraphicsDevice.Textures Property
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista