GraphicsDeviceManager.SynchronizeWithVerticalRetrace Property
Gets or sets a value that indicates whether to sync to the vertical trace (vsync) when presenting the back buffer.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public bool SynchronizeWithVerticalRetrace { get; set; }
Property Value
Value that indicates whether to sync to the vertical trace (vsync) when presenting the back buffer.
Remarks
This value is honored (when possible) in full screen and windowed modes.
See Also
Reference
GraphicsDeviceManager Class
GraphicsDeviceManager Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP