Vector3.Transform Method
Transforms a Vector3 or array of Vector3s by a specified Matrix or Quaternion.
Overload List
Name | Description |
---|---|
Vector3.Transform (Vector3, Matrix) | Transforms a 3D vector by the given matrix. |
Vector3.Transform (Vector3, Matrix, Vector3) | Transforms a Vector3 by the given Matrix. |
Vector3.Transform (Vector3, Quaternion) | Transforms a Vector3 by a specified Quaternion rotation. |
Vector3.Transform (Vector3, Quaternion, Vector3) | Transforms a Vector3 by a specified Quaternion rotation. |
Vector3.Transform (Vector3[], Int32, Matrix, Vector3[], Int32, Int32) | Applies a specified transform Matrix to a specified range of an array of Vector3s and writes the results into a specified range of a destination array. |
Vector3.Transform (Vector3[], Int32, Quaternion, Vector3[], Int32, Int32) | Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array. |
Vector3.Transform (Vector3[], Matrix, Vector3[]) | Transforms a source array of Vector3s by a specified Matrix and writes the results to an existing destination array. |
Vector3.Transform (Vector3[], Quaternion, Vector3[]) | Transforms a source array of Vector3s by a specified Quaternion rotation and writes the results to an existing destination array. |
See Also
Reference
Vector3 Structure
Vector3 Members
Microsoft.Xna.Framework Namespace