BufferUsage Enumeration
Specifies special usage of the buffer contents.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
[FlagsAttribute]
public enum BufferUsage
Members
Member name | Description | |
---|---|---|
None | None | |
Points | Indicates that the vertex or index buffer will be used for drawing point sprites. The buffer is loaded in system memory if software vertex processing is needed to emulate point sprites. | |
WriteOnly | Indicates that the application only writes to the vertex buffer. If specified, the driver chooses the best memory location for efficient writing and rendering. Attempts to read from a write-only vertex buffer fail. |
See Also
Reference
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista