NetworkSession.BeginJoinInvited Method (Generic IEnumerable, AsyncCallback, Object)
Starts joining an existing network session in response to an InviteAccepted notification event with the specified collection of local gamers. Call EndJoinInvited to access the asynchronous method results.
Namespace: Microsoft.Xna.Framework.Net
Assembly: Microsoft.Xna.Framework.Net (in microsoft.xna.framework.net.dll)
Syntax
public static IAsyncResult BeginJoinInvited (
IEnumerable<SignedInGamer> localGamers,
AsyncCallback callback,
Object asyncState
)
Parameters
- localGamers
Type: IEnumerable<SignedInGamer>
A collection of local signed-in gamers to add to the network session. - callback
Type: AsyncCallback
Method to be called at the conclusion of the asynchronous operation. - asyncState
Type: Object
State of the asynchronous operation.
Return Value
An IAsyncResult used to track the progress of the method.
Remarks
See Inviting Players to Join Your Game for more information about adding game invitation support to your title.
See Also
Overview
Working with Asynchronous Methods in XNA Game Studio
Reference
NetworkSession Class
NetworkSession Members
Microsoft.Xna.Framework.Net Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP