SoundEffectInstance Members
The following tables list the members exposed by the SoundEffectInstance type.
Public Properties
Name | Description | |
---|---|---|
IsDisposed | Gets a value that indicates whether the object is disposed. | |
IsLooped | Gets a value that indicates whether looping is enabled for the SoundEffectInstance. | |
Pan | Gets or sets the panning for the SoundEffectInstance. | |
Pitch | Gets or sets the pitch adjustment for the SoundEffectInstance. | |
State | Gets the current state (playing, paused, or stopped) of the SoundEffectInstance. | |
Volume | Gets or sets the volume of the SoundEffectInstance. |
Public Methods
Name | Description | |
---|---|---|
Apply3D | Overloaded. Applys 3D position to the sound. | |
Dispose | Releases the resources used by the Dispose. | |
Equals | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
Pause | Pauses a SoundEffectInstance. | |
Play | Plays or resumes a SoundEffectInstance. | |
ReferenceEquals | (Inherited from Object.) | |
Resume | Resumes playback for a SoundEffectInstance. | |
Stop | Overloaded. Stops playing a SoundEffectInstance. | |
ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
---|---|---|
Finalize | Releases unmanaged resources and performs other cleanup operations before the SoundEffectInstance is reclaimed by garbage collection. | |
MemberwiseClone | (Inherited from Object.) |
See Also
Reference
SoundEffectInstance Class
Microsoft.Xna.Framework.Audio Namespace