Texture2D.FromStream Method (GraphicsDevice, Stream)
Loads texture data from a stream.
Syntax
'Declaration
Public Shared Function FromStream ( _
graphicsDevice As GraphicsDevice, _
stream As Stream _
) As Texture2D
public static Texture2D FromStream (
GraphicsDevice graphicsDevice,
Stream stream
)
public:
static Texture2D FromStream(
GraphicsDevice graphicsDevice,
Stream stream
)
Parameters
- graphicsDevice
Type: GraphicsDevice
A graphics device. - stream
Type: Stream
Data stream from one of the following file types: .gif, .jpg or .png.
Return Value
Type: Texture2D
A 2D texture whose format is SurfaceFormat.Color and contains non-premultiplied alpha data.
Requirements
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
See Also
Reference
Texture2D Class
Texture2D Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Windows Phone