struktur D3D12DDI_RENDER_PASS_ENDING_ACCESS (d3d12umddi.h)

Menentukan sumber daya yang diperlukan untuk mengakhiri akses ke Render Pass.

Sintaks

typedef struct D3D12DDI_RENDER_PASS_ENDING_ACCESS {
  D3D12DDI_RENDER_PASS_ENDING_ACCESS_TYPE Type;
  union {
    D3D12DDI_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS            Resolve;
    D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS SuspendLocalRead;
  };
} D3D12DDI_RENDER_PASS_ENDING_ACCESS;

Anggota

Type

D3D12DDI_RENDER_PASS_ENDING_ACCESS_TYPE.

Resolve

D3D12DDI_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS.

SuspendLocalRead

D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS.

Persyaratan

Persyaratan Nilai
Klien minimum yang didukung Windows 10, version 1809
Header d3d12umddi.h