struktur D3D12DDIARG_RAYTRACING_ACCELERATION_STRUCTURE_SHADER_RESOURCE_VIEW_0042 (d3d12umddi.h)
Berisi lokasi memori tampilan sumber daya shader struktur percepatan ray tracing (SRV).
Sintaks
typedef struct D3D12DDIARG_RAYTRACING_ACCELERATION_STRUCTURE_SHADER_RESOURCE_VIEW_0042 {
D3D12DDI_GPU_VIRTUAL_ADDRESS Location;
} D3D12DDIARG_RAYTRACING_ACCELERATION_STRUCTURE_SHADER_RESOURCE_VIEW_0042;
Anggota
Location
D3D12DDI_GPU_VIRTUAL_ADDRESS yang berisi lokasi memori.
Keterangan
D3D12DDI_GPU_VIRTUAL_ADDRESS mewakili alamat virtual dalam memori GPU.
Persyaratan
Persyaratan | Nilai |
---|---|
Klien minimum yang didukung | Windows 10, version 1809 |
Header | d3d12umddi.h (termasuk d3d12umddi.h) |