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Cara Mengambil Item Virtual

Topik ini berisi contoh kode yang menunjukkan cara menemukan dan mengambil informasi UI tentang item virtual dalam kontrol.

Contoh berikut mencari kontainer untuk item yang memiliki nama yang ditentukan dan mengambil antarmuka IUIAutomationElement untuk item tersebut. Contohnya terlihat di subtree Automation UI terlebih dahulu. Jika item tidak ada, contohnya menggunakan antarmuka kontainer IUIAutomationItemContainerPattern untuk menemukan item, lalu menggunakan item antarmuka IUIAutomationVirtualizedItemPattern untuk mewujudkan item.

HRESULT GetContainerItem (BSTR bstrItemName, IUIAutomationElement *pContainerElement, 
                          IUIAutomationElement **ppItemElement)                                  
{
    HRESULT hr;
    VARIANT varNameStr;
    IUIAutomationCondition *pNamePropertyCond = NULL;
    IUIAutomationElement *pFoundElement = NULL;
    IUIAutomationItemContainerPattern *pItemContainer = NULL;

    // Make sure the pointers are valid.
    if (ppItemElement == NULL || pContainerElement == NULL || bstrItemName == NULL)
        return E_INVALIDARG;
    
    *ppItemElement = NULL;

    // Try to find the item in the UI Automation tree. This attempt will fail if the
    // item is virtualized. Note: g_pAutomation is a global pointer to the IUIAutomation interface.
    varNameStr.vt = VT_BSTR;
    varNameStr.bstrVal = SysAllocString(bstrItemName);
    hr = g_pAutomation->CreatePropertyCondition(UIA_NamePropertyId, varNameStr, &pNamePropertyCond);
    if (pNamePropertyCond == NULL)
        goto cleanup;

    hr = pContainerElement->FindFirst(TreeScope_Subtree, pNamePropertyCond, &pFoundElement);
    if (pFoundElement == NULL) { 

        // The item is not in the UI Automation tree, so it may be virtualized. Try
        // using the ItemContainer control pattern to find the item.
        hr = pContainerElement->GetCurrentPatternAs(UIA_ItemContainerPatternId, 
                                                    __uuidof(IUIAutomationItemContainerPattern), 
                                                    (void**)&pItemContainer);
        if (pItemContainer == NULL)
            goto cleanup;

        hr = pItemContainer->FindItemByProperty(NULL, UIA_NamePropertyId, varNameStr, &pFoundElement);
        if (pFoundElement == NULL) // container has no item with the specified name
            goto cleanup;
    }

    // Attempt to get the name property. The attempt will fail with 
    // UIA_E_ELEMENTNOTAVAILABLE if the item is virtualized. 
    BSTR bstrName; 
    hr = pFoundElement->get_CurrentName(&bstrName);
    if (hr == UIA_E_ELEMENTNOTAVAILABLE) 
    {
        // The item might be virtualized. Use the VirtualizedItem control pattern to 
        // realize the item. 
        IUIAutomationVirtualizedItemPattern *pVirtualizedItem;
        hr = pFoundElement->GetCurrentPatternAs(UIA_VirtualizedItemPatternId, 
                    __uuidof(IUIAutomationVirtualizedItemPattern), (void**)&pVirtualizedItem);
        if (pVirtualizedItem == NULL)
            goto cleanup;

        hr = pVirtualizedItem->Realize();
        pVirtualizedItem->Release();

        if (hr != S_OK)
            goto cleanup;

        // Try to get the name again. 
        hr = pFoundElement->get_CurrentName(&bstrName);
    }    

    if (SUCCEEDED(hr))
    {
        // Make sure the item is the one we're looking for.
        if (wcscmp(bstrName, bstrItemName) == 0)
        {
            *ppItemElement = pFoundElement;
            pFoundElement = NULL;
        }
    }


cleanup:
        VariantClear(&varNameStr);

        if (pNamePropertyCond != NULL) pNamePropertyCond->Release();
        if (pFoundElement != NULL) pFoundElement->Release();
        if (pItemContainer != NULL) pItemContainer->Release();

        return hr;
}

Konseptual

Bekerja dengan Item Virtual

Topik Cara Penggunaan untuk Klien Automasi UI