Catatan
Akses ke halaman ini memerlukan otorisasi. Anda dapat mencoba masuk atau mengubah direktori.
Akses ke halaman ini memerlukan otorisasi. Anda dapat mencoba mengubah direktori.
Gets the PlayFab Entity ID of the user associated with this chat control.
Syntax
PartyError GetEntityId(
PartyString* entityId
)
Parameters
entityId PartyString*
library-allocated output
The output Entity ID.
Return value
PartyError
c_partyErrorSuccess if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PartyManager::GetErrorMessage().
Remarks
The returned string is the same value as the one found in the id field of a PFEntityKey structure representing the entity. The value returned from GetEntityType() would represent the other half of a PFEntityKey.
The memory for the Entity ID string remains valid for the life of the chat control, which is until its PartyChatControlDestroyedStateChange and/or PartyDestroyChatControlCompletedStateChange, depending on the type of destruction that occurred, has been provided via PartyManager::StartProcessingStateChanges() and all state changes referencing the chat control have been returned to PartyManager::FinishProcessingStateChanges().
Requirements
Header: Party.h