Breyta

Deila með


Transient fault handling with gRPC retries

Note

This isn't the latest version of this article. For the current release, see the .NET 8 version of this article.

Warning

This version of ASP.NET Core is no longer supported. For more information, see .NET and .NET Core Support Policy. For the current release, see the .NET 8 version of this article.

Important

This information relates to a pre-release product that may be substantially modified before it's commercially released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

For the current release, see the .NET 8 version of this article.

By James Newton-King

gRPC retries is a feature that allows gRPC clients to automatically retry failed calls. This article discusses how to configure a retry policy to make resilient, fault tolerant gRPC apps in .NET.

gRPC retries requires Grpc.Net.Client version 2.36.0 or later.

Transient fault handling

gRPC calls can be interrupted by transient faults. Transient faults include:

  • Momentary loss of network connectivity.
  • Temporary unavailability of a service.
  • Timeouts due to server load.

When a gRPC call is interrupted, the client throws an RpcException with details about the error. The client app must catch the exception and choose how to handle the error.

var client = new Greeter.GreeterClient(channel);
try
{
    var response = await client.SayHelloAsync(
        new HelloRequest { Name = ".NET" });

    Console.WriteLine("From server: " + response.Message);
}
catch (RpcException ex)
{
    // Write logic to inspect the error and retry
    // if the error is from a transient fault.
}

Duplicating retry logic throughout an app is verbose and error prone. Fortunately the .NET gRPC client has a built-in support for automatic retries.

Configure a gRPC retry policy

A retry policy is configured once when a gRPC channel is created:

var defaultMethodConfig = new MethodConfig
{
    Names = { MethodName.Default },
    RetryPolicy = new RetryPolicy
    {
        MaxAttempts = 5,
        InitialBackoff = TimeSpan.FromSeconds(1),
        MaxBackoff = TimeSpan.FromSeconds(5),
        BackoffMultiplier = 1.5,
        RetryableStatusCodes = { StatusCode.Unavailable }
    }
};

var channel = GrpcChannel.ForAddress("https://localhost:5001", new GrpcChannelOptions
{
    ServiceConfig = new ServiceConfig { MethodConfigs = { defaultMethodConfig } }
});

The preceding code:

  • Creates a MethodConfig. Retry policies can be configured per-method and methods are matched using the Names property. This method is configured with MethodName.Default, so it's applied to all gRPC methods called by this channel.
  • Configures a retry policy. This policy instructs clients to automatically retry gRPC calls that fail with the status code Unavailable.
  • Configures the created channel to use the retry policy by setting GrpcChannelOptions.ServiceConfig.

gRPC clients created with the channel will automatically retry failed calls:

var client = new Greeter.GreeterClient(channel);
var response = await client.SayHelloAsync(
    new HelloRequest { Name = ".NET" });

Console.WriteLine("From server: " + response.Message);

When retries are valid

Calls are retried when:

  • The failing status code matches a value in RetryableStatusCodes.
  • The previous number of attempts is less than MaxAttempts.
  • The call hasn't been commited.
  • The deadline hasn't been exceeded.

A gRPC call becomes committed in two scenarios:

  • The client receives response headers. Response headers are sent by the server when ServerCallContext.WriteResponseHeadersAsync is called, or when the first message is written to the server response stream.
  • The client's outgoing message (or messages if streaming) has exceeded the client's maximum buffer size. MaxRetryBufferSize and MaxRetryBufferPerCallSize are configured on the channel.

Committed calls won't retry, regardless of the status code or the previous number of attempts.

Streaming calls

Streaming calls can be used with gRPC retries, but there are important considerations when they are used together:

  • Server streaming, bidirectional streaming: Streaming RPCs that return multiple messages from the server won't retry after the first message has been received. Apps must add additional logic to manually re-establish server and bidirectional streaming calls.
  • Client streaming, bidirectional streaming: Streaming RPCs that send multiple messages to the server won't retry if the outgoing messages have exceeded the client's maximum buffer size. The maximum buffer size can be increased with configuration.

For more information, see When retries are valid.

Retry backoff delay

The backoff delay between retry attempts is configured with InitialBackoff, MaxBackoff, and BackoffMultiplier. More information about each option is available in the gRPC retry options section.

The actual delay between retry attempts is randomized. A randomized delay between 0 and the current backoff determines when the next retry attempt is made. Consider that even with exponential backoff configured, increasing the current backoff between attempts, the actual delay between attempts isn't always larger. The delay is randomized to prevent retries from multiple calls from clustering together and potentially overloading the server.

Detect retries with metadata

gRPC retries can be detected by the presence of grpc-previous-rpc-attempts metadata. The grpc-previous-rpc-attempts metadata:

  • Is automatically added to retried calls and sent to the server.
  • Value represents the number of preceding retry attempts.
  • Value is always an integer.

Consider the following retry scenario:

  1. Client makes a gRPC call to the server.
  2. Server fails and returns a retriable status code response.
  3. Client retries the gRPC call. Because there was one previous attempt, grpc-previous-rpc-attempts metadata has a value of 1. Metadata is sent to the server with the retry.
  4. Server succeeds and returns OK.
  5. Client reports success. grpc-previous-rpc-attempts is in the response metadata and has a value of 1.

The grpc-previous-rpc-attempts metadata is not present on the initial gRPC call, is 1 for the first retry, 2 for the second retry, and so on.

gRPC retry options

The following table describes options for configuring gRPC retry policies:

Option Description
MaxAttempts The maximum number of call attempts, including the original attempt. This value is limited by GrpcChannelOptions.MaxRetryAttempts which defaults to 5. A value is required and must be greater than 1.
InitialBackoff The initial backoff delay between retry attempts. A randomized delay between 0 and the current backoff determines when the next retry attempt is made. After each attempt, the current backoff is multiplied by BackoffMultiplier. A value is required and must be greater than zero.
MaxBackoff The maximum backoff places an upper limit on exponential backoff growth. A value is required and must be greater than zero.
BackoffMultiplier The backoff will be multiplied by this value after each retry attempt and will increase exponentially when the multiplier is greater than 1. A value is required and must be greater than zero.
RetryableStatusCodes A collection of status codes. A gRPC call that fails with a matching status will be automatically retried. For more information about status codes, see Status codes and their use in gRPC. At least one retryable status code is required.

Hedging

Hedging is an alternative retry strategy. Hedging enables aggressively sending multiple copies of a single gRPC call without waiting for a response. Hedged gRPC calls may be executed multiple times on the server and the first successful result is used. It's important that hedging is only enabled for methods that are safe to execute multiple times without adverse effect.

Hedging has pros and cons when compared to retries:

  • An advantage to hedging is it might return a successful result faster. It allows for multiple simultaneously gRPC calls and will complete when the first successful result is available.
  • A disadvantage to hedging is it can be wasteful. Multiple calls could be made and all succeed. Only the first result is used and the rest are discarded.

Configure a gRPC hedging policy

A hedging policy is configured like a retry policy. Note that a hedging policy can't be combined with a retry policy.

var defaultMethodConfig = new MethodConfig
{
    Names = { MethodName.Default },
    HedgingPolicy = new HedgingPolicy
    {
        MaxAttempts = 5,
        NonFatalStatusCodes = { StatusCode.Unavailable }
    }
};

var channel = GrpcChannel.ForAddress("https://localhost:5001", new GrpcChannelOptions
{
    ServiceConfig = new ServiceConfig { MethodConfigs = { defaultMethodConfig } }
});

gRPC hedging options

The following table describes options for configuring gRPC hedging policies:

Option Description
MaxAttempts The hedging policy will send up to this number of calls. MaxAttempts represents the total number of all attempts, including the original attempt. This value is limited by GrpcChannelOptions.MaxRetryAttempts which defaults to 5. A value is required and must be 2 or greater.
HedgingDelay The first call is sent immediately, subsequent hedging calls are delayed by this value. When the delay is set to zero or null, all hedged calls are sent immediately. HedgingDelay is optional and defaults to zero. A value must be zero or greater.
NonFatalStatusCodes A collection of status codes which indicate other hedge calls may still succeed. If a non-fatal status code is returned by the server, hedged calls will continue. Otherwise, outstanding requests will be canceled and the error returned to the app. For more information about status codes, see Status codes and their use in gRPC.

Additional resources