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Font.ToString Method

Definition

Returns a human-readable string representation of this Font.

public:
 override System::String ^ ToString();
public override string ToString ();
override this.ToString : unit -> string
Public Overrides Function ToString () As String

Returns

A string that represents this Font.

Examples

The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e, which is a parameter of the Paint event handler. The code performs the following actions:

  • Creates a Font.

  • Gets a string that represents the font.

  • Displays the string in a message box.

public:
   void ToString_Example( PaintEventArgs^ /*e*/ )
   {
      // Create a Font object.
      System::Drawing::Font^ myFont = gcnew System::Drawing::Font( "Arial",16 );

      // Get a string that represents myFont.
      String^ fontString = myFont->ToString();

      // Display a message box with fontString.
      MessageBox::Show( fontString );
   }
public void ToString_Example(PaintEventArgs e)
{
    // Create a Font object.
    Font myFont = new Font("Arial", 16);
             
    // Get a string that represents myFont.
    string fontString = myFont.ToString();
             
    // Display a message box with fontString.
    MessageBox.Show(fontString);
}
Public Sub ToString_Example(ByVal e As PaintEventArgs)

    ' Create a Font object.
    Dim myFont As New Font("Arial", 16)

    ' Get a string that represents myFont.
    Dim fontString As String = myFont.ToString()

    ' Display a message box with fontString.
    MessageBox.Show(fontString)
End Sub

Remarks

The returned string has the following format:

[Font: Name=fontName, Size=size, Units=units, GDiCharSet=gdiCharSet, GdiVerticalFont=boolean]

Applies to