Breyta

Deila með


ExceptionClassAttribute Class

Definition

Sets the queuing exception class for the queued class. This class cannot be inherited.

public ref class ExceptionClassAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class, Inherited=true)]
[System.Runtime.InteropServices.ComVisible(false)]
public sealed class ExceptionClassAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class, Inherited=true)>]
[<System.Runtime.InteropServices.ComVisible(false)>]
type ExceptionClassAttribute = class
    inherit Attribute
Public NotInheritable Class ExceptionClassAttribute
Inherits Attribute
Inheritance
ExceptionClassAttribute
Attributes

Examples

The following code example demonstrates the use of the ExceptionClassAttribute type.

using System;
using System.EnterpriseServices;
using System.Reflection;

// References:
// System.EnterpriseServices

[ExceptionClass("ExceptionHandler")]
public class ExceptionClassAttribute_Ctor_String : ServicedComponent
{
}

[ExceptionClass("ExceptionHandler")]
public class ExceptionClassAttribute_Value : ServicedComponent
{
    public void ValueExample()
    {
        // Get the ExceptionClassAttribute applied to the class.
        ExceptionClassAttribute attribute =
            (ExceptionClassAttribute)Attribute.GetCustomAttribute(
            this.GetType(),
            typeof(ExceptionClassAttribute),
            false);

        // Display the value of the attribute's Value property.
        Console.WriteLine("ExceptionClassAttribute.Value: {0}",
            attribute.Value);
    }
}

Remarks

For more information about using attributes, see Attributes.

Constructors

ExceptionClassAttribute(String)

Initializes a new instance of the ExceptionClassAttribute class.

Properties

TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)
Value

Gets the name of the exception class for the player to activate and play back before the message is routed to the dead letter queue.

Methods

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to