Vector.Lerp Method
Definition
Important
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Overloads
Lerp(Vector<Double>, Vector<Double>, Vector<Double>) |
Performs a linear interpolation between two vectors based on the given weighting. |
Lerp(Vector<Single>, Vector<Single>, Vector<Single>) |
Performs a linear interpolation between two vectors based on the given weighting. |
Lerp(Vector<Double>, Vector<Double>, Vector<Double>)
Performs a linear interpolation between two vectors based on the given weighting.
public:
static System::Numerics::Vector<double> Lerp(System::Numerics::Vector<double> x, System::Numerics::Vector<double> y, System::Numerics::Vector<double> amount);
public static System.Numerics.Vector<double> Lerp (System.Numerics.Vector<double> x, System.Numerics.Vector<double> y, System.Numerics.Vector<double> amount);
static member Lerp : System.Numerics.Vector<double> * System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<double>
Public Function Lerp (x As Vector(Of Double), y As Vector(Of Double), amount As Vector(Of Double)) As Vector(Of Double)
Parameters
Returns
The interpolated vector.
Applies to
Lerp(Vector<Single>, Vector<Single>, Vector<Single>)
Performs a linear interpolation between two vectors based on the given weighting.
public:
static System::Numerics::Vector<float> Lerp(System::Numerics::Vector<float> x, System::Numerics::Vector<float> y, System::Numerics::Vector<float> amount);
public static System.Numerics.Vector<float> Lerp (System.Numerics.Vector<float> x, System.Numerics.Vector<float> y, System.Numerics.Vector<float> amount);
static member Lerp : System.Numerics.Vector<single> * System.Numerics.Vector<single> * System.Numerics.Vector<single> -> System.Numerics.Vector<single>
Public Function Lerp (x As Vector(Of Single), y As Vector(Of Single), amount As Vector(Of Single)) As Vector(Of Single)
Parameters
Returns
The interpolated vector.
Applies to
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