Matrix.Append(Matrix) Method
Definition
Important
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public:
void Append(System::Windows::Media::Matrix matrix);
public void Append (System.Windows.Media.Matrix matrix);
member this.Append : System.Windows.Media.Matrix -> unit
Public Sub Append (matrix As Matrix)
Parameters
Examples
The following example shows how to append a Matrix structure to another Matrix structure.
private Matrix rotateAboutPointExample()
{
// Creating a Matrix structure.
Matrix myMatrix = new Matrix(5, 10, 15, 20, 25, 30);
// Rotate the matrix 90 degrees about the point (100,100).
// myMatrix becomes equal to (-10, 4, -20, 15, 170, 25).
myMatrix.RotateAt(90, 100, 100);
return myMatrix;
}
Remarks
This operation is the same as multiplying this Matrix structure by the parameter matrix
. Matrix multiplication is not commutative, though, so this operation is not the same as multiplying the parameter matrix
by this Matrix structure; that is, (this * matrix
) is not the same as (matrix
* this).
Applies to
See also
Vertu í samstarfi við okkur á GitHub
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