Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
The pfnCheckExistingResourceAllocationInfo callback function supports checking existing resource allocation information.
Syntax
PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO Pfnd3d12ddiCheckexisitingresourceallocationinfo;
void Pfnd3d12ddiCheckexisitingresourceallocationinfo(
D3D12DDI_HDEVICE unnamedParam1,
D3D12DDI_HRESOURCE unnamedParam2,
D3D12DDI_RESOURCE_ALLOCATION_INFO *unnamedParam3,
D3DKMT_HANDLE *phAllocation
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
unnamedParam2
A handle to the device resource.
unnamedParam3
Pointer to a D3D12DDI_RESOURCE_ALLOCATION_INFO.
phAllocation
Pointer to an array of handles.
Return value
None
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |