Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Specifies the graphics state.
Syntax
typedef enum D3D12DDI_GRAPHICS_STATES {
D3D12DDI_GRAPHICS_STATE_NONE,
D3D12DDI_GRAPHICS_STATE_IA_VERTEX_BUFFERS,
D3D12DDI_GRAPHICS_STATE_IA_INDEX_BUFFER,
D3D12DDI_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY,
D3D12DDI_GRAPHICS_STATE_DESCRIPTOR_HEAP,
D3D12DDI_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE,
D3D12DDI_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE,
D3D12DDI_GRAPHICS_STATE_RS_VIEWPORTS,
D3D12DDI_GRAPHICS_STATE_RS_SCISSOR_RECTS,
D3D12DDI_GRAPHICS_STATE_PREDICATION,
D3D12DDI_GRAPHICS_STATE_OM_RENDER_TARGETS,
D3D12DDI_GRAPHICS_STATE_OM_STENCIL_REF,
D3D12DDI_GRAPHICS_STATE_OM_BLEND_FACTOR,
D3D12DDI_GRAPHICS_STATE_PIPELINE_STATE,
D3D12DDI_GRAPHICS_STATE_SO_TARGETS,
D3D12DDI_GRAPHICS_STATE_OM_DEPTH_BOUNDS,
D3D12DDI_GRAPHICS_STATE_SAMPLE_POSITIONS,
D3D12DDI_GRAPHICS_STATE_VIEW_INSTANCE_MASK
} ;
Constants
D3D12DDI_GRAPHICS_STATE_NONE None. |
D3D12DDI_GRAPHICS_STATE_IA_VERTEX_BUFFERS Input assembler vertex buffers. |
D3D12DDI_GRAPHICS_STATE_IA_INDEX_BUFFER Input assembler vertex buffers. |
D3D12DDI_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY Input assembler primitive topology. |
D3D12DDI_GRAPHICS_STATE_DESCRIPTOR_HEAP Descriptor heap. |
D3D12DDI_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE Graphics root signature. |
D3D12DDI_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE Compute root signature. |
D3D12DDI_GRAPHICS_STATE_RS_VIEWPORTS Rasterizer stage viewports. |
D3D12DDI_GRAPHICS_STATE_RS_SCISSOR_RECTS Rasterizer stage scissor_rectangles. |
D3D12DDI_GRAPHICS_STATE_PREDICATION Predication. |
D3D12DDI_GRAPHICS_STATE_OM_RENDER_TARGETS Output merger render targets. |
D3D12DDI_GRAPHICS_STATE_OM_STENCIL_REF Output merger stencil reference. |
D3D12DDI_GRAPHICS_STATE_OM_BLEND_FACTOR Output merger blend factor. |
D3D12DDI_GRAPHICS_STATE_PIPELINE_STATE Pipeline state. |
D3D12DDI_GRAPHICS_STATE_SO_TARGETS Stream output targets. |
D3D12DDI_GRAPHICS_STATE_OM_DEPTH_BOUNDS Output merger depth bounds. |
D3D12DDI_GRAPHICS_STATE_SAMPLE_POSITIONS Sample positions. |
D3D12DDI_GRAPHICS_STATE_VIEW_INSTANCE_MASK View instance mask. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |