Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Describes the ray tracing acceleration structure space requirements.
Syntax
typedef struct D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC_0054 {
D3D12DDI_GPU_VIRTUAL_ADDRESS DestBuffer;
D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE InfoType;
} D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC_0054;
Members
DestBuffer
A D3D12DDI_GPU_VIRTUAL_ADDRESS that represents the destination buffer.
InfoType
A D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE enumeration value that represents the space requirements for a ray tracing acceleration structure.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 |
Header | d3d12umddi.h |