Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Describes video memory resources that the user-mode display driver offers for reuse.
Syntax
typedef struct D3D12DDIARG_OFFERRESOURCES {
UINT NumObjects;
const D3D12DDI_HANDLE_AND_TYPE *pObjects;
D3DDDI_OFFER_PRIORITY Priority;
UINT Reserved;
} D3D12DDIARG_OFFERRESOURCES;
Members
NumObjects
The number of elements in the array pointed to by pObjects.
pObjects
A pointer to an array of handles to the video memory objects that the driver offers.
Priority
A value of type D3DDDI_OFFER_PRIORITY that indicates the importance of the resources pointed to by pObjects.
Reserved
Reserved.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1903 |
Header | d3d12umddi.h |