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The D3DKMTDestroyAllocation2 function releases a resource, a list of allocations, or both.
Syntax
NTSTATUS D3DKMTDestroyAllocation2(
[in] const D3DKMT_DESTROYALLOCATION2 *unnamedParam1
);
Parameters
[in] unnamedParam1
A pointer to a D3DKMT_DESTROYALLOCATION2 structure that contains information for releasing allocations.
Return value
D3DKMTDestroyAllocation2 returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | Allocations were successfully released. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |