Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
The D3DKMTDestroySynchronizationObject function destroys a kernel-mode synchronization object.
Syntax
NTSTATUS D3DKMTDestroySynchronizationObject(
[in] const D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *unnamedParam1
);
Parameters
[in] unnamedParam1
Pointer to a D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure that contains the handle to the synchronization object to destroy.
Return value
D3DKMTDestroySynchronizationObject returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The kernel-mode overlay object was successfully destroyed. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |