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Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
The D3DKMTLock2 function locks an entire allocation or specific pages within an allocation.
Syntax
NTSTATUS D3DKMTLock2(
D3DKMT_LOCK2 *unnamedParam1
);
Parameters
unnamedParam1
pData [in, out]
A pointer to a D3DKMT_LOCK2 structure that describes parameters for locking an allocation.
Return value
Return code | Description |
---|---|
STATUS_SUCCESS | The allocation was successfully locked. |
STATUS_DEVICE_REMOVED | The graphics adapter was stopped or the display device was reset. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
STATUS_GRAPHICS_ALLOCATION_BUSY | The allocation was currently in use and could not be locked. |
STATUS_GRAPHICS_TOO_MANY_REFERENCES | Too many references were pending on the allocation. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |