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D3DKMTMakeResident is used to add a resource to the device residency list and increment the residency reference count on this allocation.
Syntax
NTSTATUS D3DKMTMakeResident(
D3DDDI_MAKERESIDENT *unnamedParam1
);
Parameters
unnamedParam1
pData [in, out]
A pointer to a D3DDDI_MAKERESIDENT structure that describes the operation.
Return value
Returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The operation was performed successfully. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |