Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Used to set the FSE (full screen exclusive) block.
Syntax
typedef struct _D3DKMT_SETFSEBLOCK {
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_SETFSEBLOCKFLAGS Flags;
} D3DKMT_SETFSEBLOCK;
Members
AdapterLuid
The adapter LUID (locally unique identifier).
hAdapter
A handle to the graphics adapter.
VidPnSourceId
The zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the monitor is connected to.
Flags
Flag options.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |