Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Called by the Microsoft Direct3D runtime to check the details on hardware support for multiplane overlays.
Syntax
PFND3DDDI_CHECKMULTIPLANEOVERLAYSUPPORT Pfnd3dddiCheckmultiplaneoverlaysupport;
HRESULT Pfnd3dddiCheckmultiplaneoverlaysupport(
HANDLE hDevice,
D3DDDIARG_CHECKMULTIPLANEOVERLAYSUPPORT *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pSupport [in, out]
A pointer to a D3DDDIARG_CHECKMULTIPLANEOVERLAYSUPPORT structure that provides details on hardware support for multiplane overlays.
Return value
If this routine succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 |
Minimum supported server | Windows Server 2012 R2 |
Target Platform | Desktop |
Header | d3dumddi.h (include D3d10umddi.h) |