Athugasemd
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Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
The DestroyOverlay function disables the overlay hardware and frees the overlay handle.
Syntax
PFND3DDDI_DESTROYOVERLAY Pfnd3dddiDestroyoverlay;
HRESULT Pfnd3dddiDestroyoverlay(
HANDLE hDevice,
const D3DDDIARG_DESTROYOVERLAY *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_DESTROYOVERLAY structure that contains the overlay handle.
Return value
DestroyOverlay returns S_OK or an appropriate error result if the overlay hardware is not disabled.
Remarks
Overlays are independent from the resources that are displayed by using the overlays.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |