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The VideoProcessEndFrame function notifies the user-mode display driver that all of the data that is required to process the current frame was submitted.
Syntax
PFND3DDDI_VIDEOPROCESSENDFRAME Pfnd3dddiVideoprocessendframe;
HRESULT Pfnd3dddiVideoprocessendframe(
HANDLE hDevice,
D3DDDIARG_VIDEOPROCESSENDFRAME *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in, out]
A pointer to a D3DDDIARG_VIDEOPROCESSENDFRAME structure that describes the DirectX VA video processor that should stop processing a frame.
Return value
VideoProcessEndFrame returns one of the following values:
Return code | Description |
---|---|
S_OK | Processing of the current frame is successfully completed. |
E_OUTOFMEMORY | VideoProcessEndFrame cannot allocate memory required for it to complete. |
Remarks
The VideoProcessEndFrame function notifies the user-mode display driver that its VideoProcessBlt function can no longer be called on the specified video processing device.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |