Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Describes parameters for a texture bit-block transfer (bitblt) operation.
Syntax
typedef struct _D3DDDIARG_TEXBLT1 {
HANDLE hDstResource;
HANDLE hSrcResource;
UINT CubeMapFace;
POINT DstPoint;
RECT SrcRect;
UINT CopyFlags;
} D3DDDIARG_TEXBLT1;
Members
hDstResource
A handle to the destination resource.
hSrcResource
A handle to the source resource.
CubeMapFace
The face of a cube map.
DstPoint
A POINT structure that describes the destination point where the source texture is copied.
SrcRect
A RECT structure that describes the source texture to copy to the destination point.
CopyFlags
A value that specifies characteristics of a copy operation as a bitwise OR of the values in the D3DDDI_COPY_FLAGS enumeration type.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dumddi.h (include D3dumddi.h) |