Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Describes parameters for a volume bit-block transfer (bitblt) operation.
Syntax
typedef struct _D3DDDIARG_VOLUMEBLT1 {
[in] HANDLE hDstResource;
[in] HANDLE hSrcResource;
[in] UINT DstX;
[in] UINT DstY;
[in] UINT DstZ;
[in] D3DDDIBOX SrcBox;
UINT CopyFlags;
} D3DDDIARG_VOLUMEBLT1;
Members
[in] hDstResource
A handle to the destination surface.
[in] hSrcResource
A handle to the source surface.
[in] DstX
The width, in screen coordinates, of the destination volume in which the source volume is copied.
[in] DstY
The height, in screen coordinates, of the destination volume in which the source volume is copied.
[in] DstZ
The depth, in screen coordinates, of the destination volume in which the source volume is copied.
[in] SrcBox
A D3DDDIBOX structure that describes the source volume texture to copy to the destination.
CopyFlags
A value that specifies characteristics of a copy operation as a bitwise OR of the values in the D3DDDI_COPY_FLAGS enumeration type.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dumddi.h (include D3dumddi.h) |