Nóta
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Calculates the length of the geometry as though each segment were unrolled into a line.
Overload list
| Method | Description |
|---|---|
| ComputeLength(D2D1_MATRIX_3X2_F&,FLOAT*) | Calculates the length of the geometry as though each segment were unrolled into a line. |
| ComputeLength(D2D1_MATRIX_3X2_F*,FLOAT*) | Calculates the length of the geometry as though each segment were unrolled into a line. |
| ComputeLength(D2D1_MATRIX_3X2_F&,FLOAT,FLOAT*) | Calculates the length of the geometry as though each segment were unrolled into a line. |
| ComputeLength(D2D1_MATRIX_3X2_F*,FLOAT,FLOAT*) | Calculates the length of the geometry as though each segment were unrolled into a line. |
Examples
The following code shows how to use ComputeLength to compute the length of a specified path geometry.
float length = 0;
hr = m_pPathGeometry->ComputeLength(
NULL, //no transform
&length
);
if (SUCCEEDED(hr))
{
m_Animation.SetStart(0); //start at beginning of path
m_Animation.SetEnd(length); //length at end of path
m_Animation.SetDuration(5.0f); //seconds
ZeroMemory(&m_DwmTimingInfo, sizeof(m_DwmTimingInfo));
m_DwmTimingInfo.cbSize = sizeof(m_DwmTimingInfo);
// Get the composition refresh rate. If the DWM isn't running,
// get the refresh rate from GDI -- probably going to be 60Hz
if (FAILED(DwmGetCompositionTimingInfo(NULL, &m_DwmTimingInfo)))
{
HDC hdc = GetDC(m_hwnd);
m_DwmTimingInfo.rateCompose.uiDenominator = 1;
m_DwmTimingInfo.rateCompose.uiNumerator = GetDeviceCaps(hdc, VREFRESH);
ReleaseDC(m_hwnd, hdc);
}
ShowWindow(m_hwnd, SW_SHOWNORMAL);
UpdateWindow(m_hwnd);
}
Requirements
| Requirement | Value |
|---|---|
| Library |
|
| DLL |
|