Athugasemd
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað aðskrá þig inn eða breyta skráasöfnum.
Aðgangur að þessari síðu krefst heimildar. Þú getur prófað að breyta skráasöfnum.
Blocks execution of all threads in a group until all group shared accesses have been completed and all threads in the group have reached this call.
Syntax
void GroupMemoryBarrierWithGroupSync(void);
Parameters
This function has no parameters.
Return value
This function does not return a value.
Remarks
The behavior of calls to this function that are within diverging branches of a thread group are undefined.
Minimum Shader Model
This function is supported in the following shader models.
Shader Model | Supported |
---|---|
Shader Model 5 and higher shader models | yes |
This function is supported in the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x |
See also