IMixedRealityInputRecordingService.SaveInputAnimationAsync Method

Definition

Overloads

SaveInputAnimationAsync(String)

Save recorded input animation to a file asynchronously.

SaveInputAnimationAsync(String, String)

Save recorded input animation to a file asynchronously.

SaveInputAnimationAsync(String)

Save recorded input animation to a file asynchronously.

public System.Threading.Tasks.Task<string> SaveInputAnimationAsync (string directory = default);
abstract member SaveInputAnimationAsync : string -> System.Threading.Tasks.Task<string>
Public Function SaveInputAnimationAsync (Optional directory As String = Nothing) As Task(Of String)

Parameters

directory
String

Directory in which to create the file. If null the persistent data path of the app is used.

Returns

File path where input has been recorded.

Remarks

Filename is determined automatically.

Applies to

SaveInputAnimationAsync(String, String)

Save recorded input animation to a file asynchronously.

public:
 System::Threading::Tasks::Task<System::String ^> ^ SaveInputAnimationAsync(System::String ^ filename, System::String ^ directory);
public System.Threading.Tasks.Task<string> SaveInputAnimationAsync (string filename, string directory);
abstract member SaveInputAnimationAsync : string * string -> System.Threading.Tasks.Task<string>
Public Function SaveInputAnimationAsync (filename As String, directory As String) As Task(Of String)

Parameters

filename
String

Name of the file to create.

directory
String

Directory in which to create the file. If null the persistent data path of the app is used.

Returns

File path where input has been recorded.

Applies to